Posted 24 July 2022 - 03:02 PM. com). I recreated the loadouts of all presented Stone Rhino variants in mechDB! I have a hard time understanding the mechs in the text list, and the visual…The Maurauder 5M (75 tons) can do dual light gauss and dual erppc, with a jump jet. You may do this by clicking the "Donate" button at the top or bottom of the page. Register now, and join us on our. The Flea 20 is one I bought recently (stealth armour). Register now, and join us on our discord for more MWO goodness! And above all, enjoy the site!Last year, MWO changed some of the weapon systems in game and one of the changes allows the firing of 3 Snub Nose PPCs (SNPPCs) without triggering ghost heat. 65kph is decent enough for an assault, I think. The SRMs do 30-40% more damage per second (depending on quirks), but at half the range. org mwo. most mechs eat one point blank alpha from behind and die. 5% SR-KOLOSS: SRM. - One less binary in the high mounted torso, one less jump jet, no tComp, weird weapon placement (can right-side peek pretty well though), arm mounts are low, LFE. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. So, -1/2/3/4/7 , -6 as a special addon, and a unique Hero. Then clans came in. It's not very common. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. the quirks are also really nice if you want to drop the ECM, but i really think it meshes well with the playstyle i use to employ this build, allowing the. Move up when needed. As I said above, last game I only saw 2 enemies. MechDB does not keep credit card or other payment information in its records. How we got from Before to After mech layout, as below: 1. So a light, medium, heavy, and assault are all theoretically capable of winning a 1 on 1 fight with a mech even of another weight class. The UAC20 one is good for running around behind your assault brawlers and helping to core out assaults with that 80 damage alpha. Stone Rhino Preorder Live. AC 20, 3 Large Pulse Lasers, Laser AMS, 4 tons ammo, Light 325 Engine, 7 Double Heatsinks, Light Ferro-Fibrous Armor. best dedicated LRM mech in the game. That being said, I struggled with this game and went looking for loadouts and build tips. 5ton ammo by shaving armor from head/arm/legs. Don't alpha, and use the fact that you have decent speed and jump jets to quickly poke and shoot before getting back into cover. Micro Gaussvomit COU-C: A bit on the slower side for a lightmech, but able to easily punch up with it's respectable 47. I seriously doubt it's going to break the game mode - and even if it does, its inanely low speed and mobility are liabilities that are lethal in a team match. Oct 14, 2023So I can, for example, open up the list and hit control+F and type "sensor" and get a list of all the parts, mechs, and sets that have sensor related…5. Owned the Atlas Kraken for quite a while now. Finally 3rd reason: There is at least 1 variant of the Stone Rhino, that most would want. nav-alpha. Omni builds are fine, but need to use the CT for obvious reasons. Smurfys was a revolutionary trailblazer that defined the baseline for what online mech builders should be like, but its age is really showing and old yeller might be on his last leg. First I gotta say, I'm a filthy casual, I refuse to do homework in most games because I want to learn things organically. MRMs also come in different sizes--10,20,30, or 40. Build #2: Nova with 2xHLL + 4xHML (Mean big alpha that gets you up to 85% Heat Capacity, but needs time to hide+cool) This build can be rushed when mech runs hot. The LB10s are relatively fast cycling, the SRMs are slower to cooldown. I echo the 2 RAC5 bushwacker. First I gotta say, I'm a filthy casual, I refuse to do homework in most games because I want to learn things organically. Most of the other variants have slightly better peak DPS (like some of the guassvomit [mwo. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. 70 damage alpha that you can fire multiple times in a row while having the mobility of a 50 tonner, it just destroys peopleon1-iic 45 alpha and 2. Especially if you want to use killing an Atlas. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. Just wanted to say, tried out the Awesome. com). delete The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. . The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. includes ghost heat tables!) You can access the site here: Should probably get the Twitter up and running again. Display results as threadsThe 7R, with 7 medium lasers will be interesting, right up until you lose the right arm/torso. When you do get into midrange stop PPCs or chain fire them. If this works, that will be amazing. They sport 2 energy hard points on each leg, that require a "second pilot/gunner", to operate, and in MWO there isn't that kind of A. Good armor for a medium as well. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. For me, it's all about winning those trades every time I poke from behind cover. Catapult Jester-65 tonner can do 95kph with max engine and speed tweak. For mid-range energy builds, I like to have a higher alpha strike. org) and ‘mech builds from MechDB ( mwo. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Pir 1 and the laser options are still good. Snub-Nose PPC — 8. Essentially you are one of the fastest and most heavily armored mediums. It's the fastest clan light with all the xl options. nav-alpha. SHS now raise your heat cap higher than DHS. Latest Updates. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. nav-alpha. Fleas are small and fast so hopefully the enemy will outright miss. I. I. This change, popularised the 3 SNPPCs and AC20 pinpoint combo we see in many of the short range brawler reference builds today. Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). org) and ‘mech builds from MechDB (mwo. The KFX-PR, COM-TDK, UM-K9, UM-R80 and WLF-GR mechs are also great, but since they are only available for MC I excluded them from the list (though the UM-R80 will be released for C-Bills later, I suppose). The MAD 5M with a LB20X+2Snubs or the MAD 9M with 2MRM40+SLs. nav. Tonnage: 20. Sure this is a useful tier list, but in PUG games other Mechs can also shine. 74 So my recommendations are: Warhammer WHM-6R Timberwolf TBR-S or other variant if you're not a fan of JJs. Can also be refitted as a MRM60 brawler. It has 2 Energy and 4 Missile hardpoints, and it's jumpjet compatible. A warm welcome back to MWO! Hoping that you'll have fun playing MWO again! It'll be good for you join a North America based Team, play together, ask questions that they would answer. The overhaul of nav-alpha is sexy though. NTG-H "Hyper-Hawkeye" (2xcHAG30, 2xcERLL, cECM) Thread in ' Night Gyr Omni Builds ' started by Remover of Obstacles, Aug 24, 2023 . Car repair fund: Online Mech Build: towards just the dual HAG20 version for simplicity, but the one with the ERLL thrown in too looks pretty solid. The crb-20 is has no jump jets so it can't poptart. 6 and dissipation is 2. 1 alphas before overheat and you can shoot two at cooldown forever ERPPCs are not really brawl weapons, though squirrels will flee after 1 or 2 hits to legs if they still can. 5 damage alphastrikes. Most people are going to sensibly stick in endosteel right off the bat, or plug in a Clan XL engine, etc. Ftn Tons Chassis Variant BuildName Loadout Engine BuildLink Range Clan: 35One suggestion from me, The PHX-2 [mwo. For reference, a rough "average" match score is about 250 or so regardless of whether your PSR went up or down. SRM6's and MRM10's take up the same number of slots. The CRB-20 has only 6 energy mounts, so it's not going to. For mid-range energy builds, I like to have a higher alpha strike. . . isengrim. Yo! I play with heavy lasers quite a bit. Not bad. It. GLHF! ProtonRhys • 2 yr. org) and ‘mech builds from MechDB ( mwo. 1. #10 justcallme A S H. 2x UAC5s, 1x L. found a build online for it but haven't tried it. nav-alpha. com (Tierlist S thru A are completed and updated with all. Using RVN-4X you can attach: 2 ER Large Lazers 1 Double Heat sink 5 Jump Jets 2 HMGs with 1 ton of ammo 1 Beagle Active Probe XL 225 engine Ferro Fibrous Armour and Endo Steel StructureGrimMechs has one build for this mech which is a deadside AC5/HPPC setup. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. The lppcs and mrm10s feels the best so far, the one lpl match I had was really good too, but I don't see much of a reason to use it on the shadowhawk rather than the giga quirked wolverine (high mounts yes, but much better quirks on the wolverine and more armor). Ace Of Spades; 6,969 posts Posted 08 November 2021 - 12:38 AM. IS LE and Clan XL have 2 crits per side, so can lose both sides. CLAN AUTOCANNON 10. © Valve Corporation. Whether you need help with entry level mech builds, would like to share your own creations, or wish to have a discussion about game mechanics, we've been the primary unofficial MW:O community since 2012. Mystlynx has such weird hitboxes that it is still hard to kill if u use jj smashing (both mg and srm variant are good). Piranha Decadion PIR-D (L) Overview. . Tourmaline Desert is hotter than other maps, but not hot enough. Downgrading to LB-10X and adding a couple of cERMLs will give you less alpha, but more sustainability (3. is an established. Thanks to Exilyth for the OP, I just copied the list he compiled and added some steam formatting. nav-alpha. 8kph) tossing in another heat sink allows for. c) Click on the HSL quirk you are looking for. You can do all that with a Thunderbolt 10SE, but only at reasonable firepower: If you're running IS heavies, you'll want to drop some speed to pick up better firepower. Tornado_XIII • 2 yr. Insane but I love it. NotFrankZappaToday • 8 mo. User mechbays, custom theorycraft, equipment tables, (some) mobile support, available now at mwo. Poke with the ER PPC and melt off their armor with the medium lasers. On this loyalty mech, though, I run 5 med pulse and call it good; I save the PPCs for the SC (with a couple machineguns). Gotta peek/etc rather than get into a staring contest lol. . Hello all, I purchased a Panther in the most recent sale and I'm having some trouble finding my role or position in the team with this 'mech. Lich Emperor May 10, 2022 @ 7:35am. Also, during CS22, the Call-to-Arms feature for Competitive Play. You can run a lot of different builds on it but it is squishier than some due to its size and the torso pods. Nnnnoooo it's that the Avatar actually owes its existence to captured Clan Maddog/Vulture mechs ("the Avatar's design is based on captured Vulture OmniMechs") and the Sunder was the result of the IS capturing and reverse engineering Summoners and Hellbringers ("The Sunder is the product of what was learned from captured Loki[ and. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction; Binary Laser Cannon: 18: 13: 3. Officially it has a firepower of 40250 but thanks for the double heat-sinks this build (so far at least) can not overheat. The Clans had fewer mechs in a battle group, but better. But the PXH-7s has many advantages: The Phoenix Hawk is faster/more agile with MASC (143 kph vs. PGI even gave 3*AMS-capable NVA-S(C) Nova for free. Tho It absolutely is a brawler. Online MWO reference and mechlab. User mechbays,. The should add light theme too. S. nav-alpha. It. Add one ERMlas since the lab for some reason doesn't give me the same number of slots as the game. ago. The lppcs and mrm10s feels the best so far, the one lpl match I had was really good too, but I don't see much of a reason to use it on the shadowhawk rather than the giga quirked wolverine (high mounts yes, but much better. 5% heat for 3% pulse laser duration and 10% cooldown, definitely seems worth. 1. I can only describe the three free MECH events as awesome! Thanks for a great event. Nov 6, 2022. My experience, and I have a lot of it, is that what works today may not work tomorrow and what. MRMs are spread damage, so the alpha is not the same as pinpoint alpha. The nav-alpha mechlab is also heavily used on other sites such as Grimmechs provide you with mech build proposals. Sometimes the best thing is to just rock out in your WANG in Mechwarrior Online!Build code: go with either the 20% velocity or 40% jam chance option. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). nav-alpha. Clicking the up/down arrows to adjust the armor briefly opens the keypad, as does clicking on the numerical value itself. Super nasty and a awesome brawler. downgrading to a 200LE (64. This thing wants Solaris City all day every day. You can alpha that twice more or less back to back, 86 damage and 120kph to reposition. . Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. made it easy to look up obscure things like ghost heat penalties and limits. One set of their side torsos gets a big armor buff, which is what I run. 121 for Javelin) It jumps almost twice as high (82m vs. Also, during CS22, the Call-to-Arms feature for Competitive Play. Fast at baseline plus 140+ with masc. ) When fielding a UAC, pay attention to the mech's quirks. I recently purchased the Cyclops sleipnir because I saw many on various sites saying it was good. Even though there is a better solution already implemented in the game. But then there's a good chance that it'd be the only one that was worth using!b ) Look for "HSL" quirks the lower-left hand side. "August free mech launched, Incubus INC-5 (C) with polygon pattern. EG for Marauder II 4A (LFE 350): + More heatsinks than the Stalker, higher alpha, less heat per alpha, less laser duration, Jump Jet, more armor, similar speed to the Stalker. It's pretty much the same with 4x SRM6, LB20 and just changed out the other LB20 for an Ultra20 due to the RT not having enough crit space. I think some of those mechs may be challenging to do well in if we are excluding clan mechs and weapons with ammo. The ECM/masc Phoenix hawk is probably the best medium in the game. 3. Good Raven builds? :: MechWarrior Online General Discussions. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. Victor 9B- AC/20; 2 x SRM 4; 2 Medium lasers light Engine Jumpjets are important as an ambusher. Currently loving my 4P, I am running: XL275 (max) with a double HS 6 MPLs in the shoulder mount 7 more double HSs throughout I have maxed the skill points out I have maxed the armor out I have 2. Keep that in mind to see if you did especially good or bad in any given match. implemented to make that variant possible to field. org) and ‘mech builds from MechDB (mwo. One mech that I think can be safely suggested is the Mad Cat MK II B - you will need to refit its weapons, but built properly it's very effective both when. The pirate will be one of the fastest knife fighters in the game limited to mostly lasers. LPL with 400meters and ERMeds with 360. 3: Aaaaand Union dropship battleground. 3) and flexibility in engagement range. With 3LPL it's only a 39-pt alpha, and there is the ghost heat issue to manage. 310m, w/ full range tree)I think medium mechs are a good starting point for beginners to get use to the movement system and weaponry of mechwarrior. Adder A builds. Wonder if any old timers are still on here? HBizzle trying to get back into the game. nav-alpha. Might be a dumb question, but is there a place to find (L) variant hardpoints quirks etc? I joined in 2020 so am not familiar with many Loyalty variants. 2HLL + 6ERML is a 75-point alpha. I tried a Stalker, but it felt so slow and was awful with hill climb Stalkers are a bit of an acquired taste, for sure; they're not fast, they're not the cutting edge, they just keep coming. That's your heat build up for every continuous alpha. A listing of all mechs in the database. Use your team's Atlas/ Rhino as cover while they push in, jump up and then splat 70dmg at 300m. Never compare Clan and Innersphere stuff because Clan tech is much more efficient in damage, critical. strong alphas and slower dissipation makes this build run pretty hot, but the lower heat from the gauss gives you the ability to keep on pressure. org) and ‘mech builds from MechDB ( mwo. isengrim. Kind of depends on the build. For me, it's all about winning those trades every time I poke from behind cover. I am with you about the fonts! A little bigger and the colors on Black are nearly unreadable. Aim for something in the 60-70 kph range. Got in a hiatus because of just low interest in general, and high stuffs happening in my life. Here's a list of some of the most well known and proven dakka builds: The Blood asp BAS-A/B with 3 UAC-5+UAC-10 amd ecm, the Mad cat mkII MCII-B with 2 UAC-5+2 UAC-10, direwolf with 8 AC-2, Mauler MAL-MX90 with 3 RAC-2+2 UAC-5, Annihilator ANH-2A with 3 RAC-2+4 AC-2, Fafnir FNR-5 with 4 RAC-2, jagermech JM6-DD with 5 AC-2, Marauder. ER mediums with base mech quirks have an optimal range of 420 meters, but are able to hit up to 840. Overall has about the same heat efficiency but has a stronger Alpha and more Armor. While most veteran player would prefer the S variant for the Jump Jet in the CT, the Prime isn't bad per say as you get that +5% heat dissipation quirk and the extra ton for another heatsink with +3 more CT armor. Try to avoid trading with alpha builds. If you're going to go with shaved legs and XL, make all of your inert gauss ammo crit padding for your components. Spent the rest of the match chasing fights that were over before I got there. Fast at baseline plus 140+ with masc. ) MechDB was made with countless hours of work by one MWO fan, and is free to use with no ads. cou-prime [mwo. Weapons: 2x LRM 15 / 2x Light PPC / 6x Machine Guns. isengrim. Works decently. It's not much damage at range but the psychological deterrent of loud fast blue stuff is powerful as you reposition closer. Hvy lasers have a long burn time and require more exposure to the enemy, so being able to quickly re-position during cooldown and strike from an. The others are mostly ballistic focussed, which is kind of a hard sell on a 45 tonner. X-pulses seem work better for more maneuverable mechs that can flank the enemy or avoid drawing fire, so only really work well on specific mechs. Tornado_XIII • 2 yr. nav-alpha. I. MRMs also come in different sizes--10,20,30, or 40. Can you imagine if MWO's GUI didn't lag every time you clicked anything, was organised sensibly, it didn't take 5 clicks to get to anything and, dare I dream, didn't halve your framerate in-game?I'm guessing no, that people would say you should either boat more sustainable MLs or MPLs or bump up a group of HMLs into an HLL. My favorite brawlers are Marauders. Why Choose Us. Also, during CS22, the Call-to-Arms feature for Competitive Play will be active - which allows teams to. 5 when Splash is included) Damage Limit ( It has a Splash Effect. I just had to double-check this, but AMS ammo doesn't explode anymore Also mwo. Then you pull back to cover, turn off stealth, let the heat and jam bar dissipate and you're good to go again. Title. #mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. meaning 360meters is. ago. 655 posts. Zeus. nav-alpha. You can do all that with a Thunderbolt 10SE, but only at reasonable firepower: If you're running IS heavies, you'll want to drop some speed to pick up better firepower. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. #5. 25: 480: 960: 0: 3. Looking at my other Light mechs, the only ones to hit that are my Wolfhounds and Urbies. ago. 2. My favorites so far in no particular order: The Kolossus with 112 LBX SRM splat; SR-1 UAC60 poptart; SR-6 14 MPL; & SR-7 6 ERLL 44 SHSin addition to the builds mentioned, consider the jenner iic. My workaround has been to copy/paste the desired armor value into the field. if you want Locust, I recommend the -1E with 6 Medium Lasers. You are practically doing 2 AC-20s worth of damage. 144 damage alpha, 96 sometimes if you're unlucky. com Reply reply paladinchiro • There are sales on particular mechs every so often, I think right now Inner Sphere Heavy mechs are 50% off. For our convenience and pleasure (all variants also have pretty good armor quirks): SR-1: Gauss Cooldown -15%, Ballistic Velocity +15%, Heat -5%. Last edited by Alrik ; Dec 16, 2021 @ 11:43amPIR-A build: 3x ER Medium Laser, 4x Laser AMSBuild Link: Online™ Solaris 7 is a tactical, 'Mech. So Tier 5 can be matchmade up to Tier 3. ago. Built in Artemis makes sure most of that hits one component. Feel clueless on where to start and find decent builds. Register now, and join us on our discord for more MWO goodness! And. We see our leopard land side by side by the Union we are going to protect which unloads another lance with mechs to fight off the opposing Union dropship and its enemy leopard with its set of mech lances. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Typically, MRM-heavy or exclusive mechs are ones with torso mounted missile hardpoints. 15. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. You can cool down as needed between shots like that. Large X pulses feel like they really need a buff, their DPS is only barely above a normal large pulse laser. . Palocles • 13 days ago. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health FactionThis version has 12DHS, but you can drop one more heatsink to upgrade your engine and/or jumpjets and the sustained output will still match the ERML build. 0 website. 135 damage in 10 secs + skilltree helps a lot because loads of DHS. A rotary ac5 and 2 med lasers. Super nasty and a awesome brawler. Huntsman (any), VGL-3 or VGL-A for 3xLRM15. In TT you didn't see a mash of IS and Clan mechs fighting on the same team. I put the rac5 on her but im a little disappointed. Welcome! One of the biggest differences between MWO and other battletech based games is the fact that it is intended to balance all weight classes for a multiplayer FPS shooting game. If you run MRM60 on a Quickdraw IV4 that's good alpha on a heavy. MWO has gotten to the point where exclusivity really doesn't and shouldn't matter, plus you have people putting MWO Packages into MW5 and there's not a lot of issue with it. FYI: v2 is v1 is I've re-added a link to the 'old' MechDB v1. Mad cat mkii is good? : r/mwo. Then Again. Should probably get the Twitter up and running again. Generally, an Atlas wants to dump a huge alpha strike, then twist to absorb damage on the arms while its weapons cycle. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. 0 - BETA view changelogEquipment menus in the Mechlab are now collapsable. ALSO NOTE: Because MWO is playing 4D chess and considers AC-20 and LB 20-X AC to be different weapon groups, you can fire 2 LB 20-X AC and 1 AC-20 at the same time with no ghost heat. Second mech I saw was a medium, Alpha strike deleted him. That being said, I struggled with this game and went looking for loadouts and build tips. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. 1ncehost • 2 yr. Things that are working: - Browse (mechs and equipment. MWO/Cauldron have almost finished adding mech quirks to all mech chassis both IS+Clan now! Omnimechs also get quirks on its individual torso part, not just Set-of-8 ! This plays like an entirely new game to me now, spending lots of. 3 AtO instead of 2. Click here for [Profile] in MWO: You can slice+dice the mechs, sorting them to your heart's content! Do have fun with this data sorting! (I myself like to do this sort of thingy too!) 2. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. MWO Comp is pleased to announce the details of the 2023 MWO Comp Championship Series (MWO CS), a worldwide competition that will determine which team is the strongest MWO team in 2023! A collaborative effort between MWO Comp and Piranha Games, the Championship Series is designed to serve as the true end game for. Non laser stealth mech builds : r/mwo. Welcome to GrimMechs! This site is an ISENGRIM project created by Tarogato and Scuro and is supported by our community contributors - a tireless legion of trusted and proven high-tier competitive mechwarriors who live the meta and are dedicated to providing the community with curated mech builds, mech-ranking lists, and the occasional tutorial and informative guide. GLHF! ProtonRhys • 2 yr. First off, the Stone Rhino is not an Omni. Flea 17 is one of the best lights in the game. The Battlemaster seems pretty fun to use with a ER PPC, LB10X, MRM10 and 6 medium lasers. com. com] Handheld mech that requires little in the way of thinking. Stripped CT armor in 1 shot and took him deep into red structure. I echo the 2 RAC5 bushwacker. SR-2: Ballistic Cooldown -10%, Range +5%, Laser Duration -5% SR-3: Missile Range +10%, Heat -5%, ATM velocity +20% SR-4: Heat -5%, Velocity +15% SR-6: Clan ERML HSL +1 SR-7: Cooldown -7. It's maximized in terms of roomy with only shoulder/upper arm actuators and is jump-capable. Under the terms of the lease, driver training, autocross and drag racing were removed. 0 would be back up soon!)Lasers suck is a horrible take to the point that I just don’t know how you could ever even consider it, you stripped legs AND TORSO before an entirely empty arm, XL engines are perfectly viable on brawlers and skirmishing lights, and your SRM snub build has almost no ammo to the point where you might as well drop the srms and go dual snubs. 7 alpha strikes until overheat. I never found much that I liked, so I decided to build around the rotary autocannon. nav-alpha. Build #3: Nova with 12xERML (not enough DHS to cool IMHO, 40% Heat per 6xERML volley. Register now, and join us on our discord for more MWO goodness! And. Gained 0. nav-alpha. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). 5ton armor from mech legs, and a bit from arms. Stripped CT armor in 1 shot and took him deep into red structure. Thanks for the advice/idea! EDIT: It does work! Thank you so much! Now i just need to convince some unit-mates to give me build links for every Crusader :)no worries. I recommend setting up a chain-fire weapon group and then just rapidly right-click to set up the cooldown sequence, then hold down your alpha strike weapon group to chain fire at a much faster fire rate. Pretty great build for new players, I think. For Mediums, an underutilized option is the Phoenix Hawk 1B (PXH-1B). Join the discord for updates. Madcat II Dakka: [mwo. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. ago. Most IS heavies can run AC20 2 snub, some have suggested the Mad 5M, others include the Thanatos (the variant with ac20 quirks), Warhammer 6R, & Catapult K2. Boundary Bay Airport was acquired by Alpha Aviation under a lease with the City of Delta. c) Click on the HSL quirk you are looking for. After saving a build, the saved variant will appear in the page title and browser history. Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). MWO Comp is pleased to announce the details of the 2023 MWO Comp Championship Series (MWO CS), a worldwide competition that will determine which team is the strongest MWO team in 2023! A collaborative effort between MWO Comp and Piranha Games, the Championship Series is designed to serve as the true end game for. (Which they do annoyingly often. Clicking the up/down arrows to adjust the armor briefly opens the keypad, as does clicking on the numerical value itself. Only bad thing it is Orion with not so good arms. Problem is, it goes away after half a second, so you can't input a numerical armor value. I bought Annihilator-1p and these two weapons are a big disappointment, I leave the game with 40-50 damage even after shooting the enemy a lot. HAG50 looks nice too, but the slightly different cooldown will be annoying, and the longer burst of the HAG30 might make pop tarting more difficult. So you would take this mech and fight around left-hand corners using your right side as a huge damage soak. It feels pretty pathetic when i know i might instead just use some clan GIGA ALPHA laser vomit and do million times more damage in single exposure. Trying to set up EBJ with a CUAC20 and 2 heavy LLs. nav-alpha. 0 has the majority of its features built in, but some are still in progress and the site is a bit rough around the edges. 43. was not implemented. You can run MRMs on any IS mech with good hardpoints. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. A warm welcome back to MWO! Here is my favorite build idea for Stalker Misery hero mech, also points towards where is the 'meta' build is. Okay, after some testing, the MedPulse+MRM40 setup really didn't work. com web site? Slow loading, not loading or invalid data?#mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. When I started playing last year I scoffed at the idea of remembering hitboxes because of all the mech chassis. Cool shots are mandatory. AS7-D: Ballistic cooldown, Ballistic weapons velocity quirks! b ) Look for "HSL" quirks the lower-left hand side. Posted 28 July 2023 - 04:16 AM. Unfortunately with the decline of player base and it being more and more outdated over time, I fear it’s finally been taken down. 5ton armor from mech legs, and a bit from arms. 5 tons of ammo gives it a potential to do 600dmg (baseline) with 25dmg a pop or 10dps. Uziel 2S is the fastest, but dual ballistic Bushwackers can get almost the same top speed and at 97 KPH the payload space is the same between the two. I think Fafnir is the most popular, but its hit boxes are ridiculous. Tonnage rounding. Yes, every UAC can fire faster than its recycle time, unless it jams. Yeah OK you have to stare for a split second, but Jesus you're in a 35 ton Light. That's because many MWO maps have the ambient temperature just a few degrees up and below 0 °C, i. It isn't the best PIR, but it's worth having due to it's unique energy / ballistic loadout.